OAuth scopes tell SW Combine what your application is allowed to do on a user’s behalf. When you generate an authorization URL, the scopes you include determine which endpoints you can call and which actions you can take with the resulting token. Requesting fewer scopes limits your app’s footprint and builds user trust — users see the full permission list before they authorize.Documentation Index
Fetch the complete documentation index at: https://swc-sdk.zeltros.dev/llms.txt
Use this file to discover all available pages before exploring further.
Using scope constants
The SDK exports typed constants for every scope. Using them instead of raw strings gives you IDE autocomplete, compile-time typo detection, and a single source of truth if scope names ever change:All scope values sent to the API are lowercase strings with underscores (e.g.,
character_read, personal_inv_ships_all). The constants resolve to these lowercase literals
automatically. The API rejects uppercase scope strings.Scope categories
Character scopes — CharacterScopes
Character scopes — CharacterScopes
Import:
import { CharacterScopes } from 'swcombine-sdk'| Constant | Value | What it grants |
|---|---|---|
CharacterScopes.AUTH | character_auth | Character name and ID only, for identity verification |
CharacterScopes.READ | character_read | UID, handle, image, race, gender (and more if profile is public) |
CharacterScopes.STATS | character_stats | HP and XP |
CharacterScopes.PRIVILEGES | character_privileges | Character privileges |
CharacterScopes.SKILLS | character_skills | Character skills |
CharacterScopes.CREDITS | character_credits | Credit balance (read-only) |
CharacterScopes.CREDITS_WRITE | character_credits_write | Transfer credits |
CharacterScopes.FORCE | character_force | Force points, FXP, regen rate, Force Meter |
CharacterScopes.LOCATION | character_location | In-game location |
CharacterScopes.EVENTS | character_events | Character event log |
CharacterScopes.ALL | character_all | All character permissions |
Message scopes — MessageScopes
Message scopes — MessageScopes
Import:
import { MessageScopes } from 'swcombine-sdk'| Constant | Value | What it grants |
|---|---|---|
MessageScopes.READ | messages_read | Read messages sent to or by the character |
MessageScopes.SEND | messages_send | Send messages |
MessageScopes.DELETE | messages_delete | Delete messages |
MessageScopes.ALL | messages_all | Read, send, and delete messages |
Personal inventory scopes — Scopes.PersonalInventory
Personal inventory scopes — Scopes.PersonalInventory
Import: The same actions (
import { Scopes } from 'swcombine-sdk'Personal inventory scopes follow the pattern Scopes.PersonalInventory.{ENTITY}.{ACTION}. The top-level overview scope gives access to inventory summary data.READ, RENAME, ASSIGN, MAKEOVER, TAGS_READ, TAGS_WRITE, ALL) are available for: VEHICLES, STATIONS, CITIES, FACILITIES, ITEMS, DROIDS, MATERIALS, CREATURES. Planets have a reduced set (READ, ASSIGN, TAGS_READ, TAGS_WRITE, ALL); NPCs don’t have RENAME.Faction scopes — FactionScopes
Faction scopes — FactionScopes
Import:
import { FactionScopes } from 'swcombine-sdk'| Constant | Value | What it grants |
|---|---|---|
FactionScopes.READ | faction_read | Basic faction information |
FactionScopes.MEMBERS | faction_members | Faction members list |
FactionScopes.STOCKS | faction_stocks | Stocks owned by the faction |
FactionScopes.CREDITS_READ | faction_credits_read | Faction credit balance |
FactionScopes.CREDITS_WRITE | faction_credits_write | Transfer faction credits |
FactionScopes.BUDGETS_READ | faction_budgets_read | Faction budget details |
FactionScopes.BUDGETS_WRITE | faction_budgets_write | Modify faction budgets |
FactionScopes.DATACARDS_READ | faction_datacards_read | Faction datacard assignments |
FactionScopes.DATACARDS_WRITE | faction_datacards_write | Assign or revoke datacards |
FactionScopes.ALL | faction_all | All faction permissions |
Faction inventory scopes — Scopes.FactionInventory
Faction inventory scopes — Scopes.FactionInventory
Import: The full set of entity types mirrors the personal inventory:
import { Scopes } from 'swcombine-sdk'Faction inventory scopes mirror the personal inventory structure under Scopes.FactionInventory:SHIPS, VEHICLES, STATIONS, CITIES, FACILITIES, PLANETS, ITEMS, NPCS, DROIDS, MATERIALS, CREATURES.Helper functions
The SDK provides four helper functions that return pre-built scope arrays for common scenarios:| Function | Returns | Use case |
|---|---|---|
getMinimalScopes() | ['character_auth', 'character_read'] | Login / identity verification only |
getReadOnlyScopes() | Character read, stats, skills, credits, messages read, inventory overview, faction read | Analytics dashboards and read-only integrations |
getAllCharacterScopes() | All CharacterScopes.* values | Character management tools |
getAllMessageScopes() | All MessageScopes.* values | Full messaging access |
getAllPersonalInventoryScopes() | All PersonalInventoryScopes.* values | Personal asset management |
getAllFactionScopes() | All FactionScopes.* values | Faction administration |
getAllFactionInventoryScopes() | All FactionInventoryScopes.* values | Faction asset management |
getAllScopes() | All 170+ scopes across every category | Development and testing only |
Common scope combinations
Login / authentication only
Login / authentication only
Character profile dashboard
Character profile dashboard
Messaging application
Messaging application
Fleet management tool
Fleet management tool
Faction administration tool
Faction administration tool
Read-only analytics or dashboard
Read-only analytics or dashboard
TypeScript type safety
The SDK exports anAllScopes type — a union of every valid scope literal — so TypeScript catches invalid scope strings at compile time: